The idea was much too big to finish in 3 days, and it was my first time using GameMaker... so naturally I didn't finish it. BUT the idea was that as you go deeper down the rabbit holes, the sword you were given when you were young would shrink as you grow older and go deeper. Eventually, you would be able to spend the coins and just be living a normal adult life in the tunnels deep down, carrying the tiny sword around with you each day. When you go to leave your burrow each day for work, there would be a prompt to ask if you want to throw away the tiny useless sword. Kind of a metaphor for growing up. Then if you do decide to throw it away, that would end the game.

Published 3 hours ago
StatusPrototype
PlatformsHTML5
AuthorMoTheMelon
GenrePlatformer
Made withGameMaker
TagsPixel Art, storygame

Leave a comment

Log in with itch.io to leave a comment.